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Google Introduces InseRF: Text-Driven Object Insertion Method for 3D Scenes

Analytics Vidhya

Google has introduced InseRF, a cutting-edge method for generative object insertion in 3D scenes. This novel technology, based on user-provided textual descriptions and a 2D bounding box, revolutionizes the landscape of 3D scene editing, overcoming existing challenges in generating new objects with precision and consistency.

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Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting

Hacker News

We introduce a depth completion network that allows generating geometrically coherent 3D scenes, and present a new benchmarking scheme for scene generation methods that is based on ground truth geometry.

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Get your hands on every movie scene with Playphrase Me

Dataconomy

Are you looking for movie scenes with a specific sentence or a saying? If you are looking for certain movie scenes, you can search for what the actor says in the scene and find it cut and tailored just for you, specifically for the scene. You can click any of those to summon movie scenes accordingly.

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Behind the scenes scaling ChatGPT and the OpenAI APIs [video] - Eng Mgr @ OpenAI

Hacker News

Behind the scenes scaling ChatGPTThis is a behind the scenes look at how we scaled ChatGPT and the OpenAI APIs.Scaling teams and infrastructure is hard. It's.

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GALA3D: Towards Text-to-3D Complex Scene Generation

Hacker News

GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guidedGenerative Gaussian Splatting, 2023.

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Synchronize a 3D scene across multiple windows using Three.js and localStorage

Hacker News

A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage - GitHub - bgstaal/multipleWindow3dScene: A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage

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RoomDreamer: Text-Driven 3D Indoor Scene Synthesis with Coherent Geometry and Texture

Machine Learning Research at Apple

The techniques for 3D indoor scene capturing are widely used, but the meshes produced leave much to be desired. Unlike existing image synthesis methods, our work addresses the challenge of synthesizing both geometry and texture aligned to the input scene structure and prompt simultaneously.

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