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[AI/ML] Keswani’s Algorithm for 2-player Non-Convex Min-Max Optimization

Towards AI

Last Updated on November 17, 2024 by Editorial Team Author(s): Shashwat Gupta Originally published on Towards AI. Keswani’s Algorithm introduces a novel approach to solving two-player non-convex min-max optimization problems, particularly in differentiable sequential games where the sequence of player actions is crucial. Jin et al. [8]

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How Patsnap used GPT-2 inference on Amazon SageMaker with low latency and cost

AWS Machine Learning Blog

This blog post was co-authored, and includes an introduction, by Zilong Bai, senior natural language processing engineer at Patsnap. add( "input_ids", min=(1, 1), opt=(batch_size, max_sequence_length // 2), max=(batch_size, max_sequence_length), )] gpt2_engine = GPT2ONNXFile(onnx_path, metadata).as_trt_engine(output_fpath=trt_path,

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Hyperparameter Optimization For LLMs: Advanced Strategies

The MLOps Blog

Cosine schedule The cosine schedule (also known as cosine decay or cosine annealing) implements this approach by starting with a linear warmup phase that brings the learning rate to its maximum value, followed by a slow decay following the cosine function: LR(t) = LR min + 0.5 (LR to improve the stability of training large models.”